Likewise, we'll be glad to furnish market researchers the data they crave on what we watch, read, listen to and even think about, for exactly the same nebulous 'rewards'.Interesting stuff, if a little creepy in its implication. But what stood out right away for me is that - these rewards don't work on me. i do check in occaisionally on foursquare, but only to give a boost to a business i support. i don't read recommendations or 'follow' my friends activity - seriously, unless i was trying to track down someone, i can't imagine wasting time that way. i've also never had any interest in any of the online games offered thru social networks.
Because ultimately, i just don't give a shit about badges or points. And this got me thinking about my attitude towards games in the 'real' world. i won't say i don't like games or playing - but i only like certain *kinds* of games. Games with a strategy, that require puzzle/problem solving; yup, i dig those.
But simple competition, accumulating points - *yawn*. Want to put me to sleep? Try to teach me a card game (as a good friend found to his consternation). If you really want to turn me off, put in a competitive edge, winners and losers. Play for money and i'll elect to watch paint dry instead.All this makes me a 'bad customer' for games or apps that use simple game strategy as encouragement. And *that* makes me wonder what i'd be a good customer for - and who is already finding ways of modding my behaviour to suit their marketing demands. Will i know it when i see it? Or will i find myself blindly playing along because its 'fun'? Just some things to think of on a rainy Sunday night..
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